alternative puzzle suggestion
This is an interesting idea, and I can see how it could help improve visualization skills and deepen understanding of positions. Your suggestion adds a layer of complexity that mimics real-game scenarios where predicting your opponent's moves is crucial.
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Inputting Opponent's Moves: This could encourage players to think critically about the position, but it might slow down the learning process for beginners. Perhaps this could be an optional mode for advanced players or those looking to strengthen their calculation skills.
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Submitting Full Sequences: I like this approach for its potential to train visualization. However, it might be helpful to allow partial retries after incorrect submissions to avoid frustration while still encouraging learning. For example, if a player gets part of the sequence right, the puzzle could provide feedback on which portion was incorrect without resetting everything.
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No Undo Feature: This would indeed simulate over-the-board play more closely, but I’d suggest pairing it with a hint system or analysis mode post-submission. This way, players can review the position and understand their mistakes without being overwhelmed.
This concept could work well as a separate "Advanced Puzzle Mode" or "Calculation Trainer" feature. It balances the need for practice with the challenge of honing visualization and understanding.
What do you think about having this mode optional or integrated into existing puzzles as a challenge level?