The first one starts with black up three pawns and is a tactic to show that grabbing that second pawn was wrong and the tactic evens the material and is also a winning position (by evaluation)
The second one is more ambiguous, though it's the only line that maintains the advantage. I'll ask about that one
I would like to show you two puzzles:
https://www.chess.com/puzzles/problem/986836
https://www.chess.com/puzzles/problem/982154
Now, don't get me wrong, by their end you get a winning position, but in my opinion I am not sure these are suitable as tactical puzzles.
Why? The aim of a puzzle is to either gain material advantage or to win by checkmate (or to find a draw if that is the best you can do).
These two don't do either.
For me, these 2 would be more suitable as a lesson in piece activity, king safety, in the first case the strength of a bishop pair perhaps and so on, but as tactical puzzles they lack the, should I say, finality one should expect from a puzzle.
I would report them, but it says that you should only report those puzzles where the answer is wrong or there are more correct answers, so it seems pointless to report them.
What do you think about those 2 examples? Are those 2 legitimate tactical puzzles or should tactical puzzles aim for more concrete wins.