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How to create your own puzzles from your games?

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miaomiao2017

there are too many tactical puzzles from website or books, but we have limited time to do these practices everyday. to improve chess training effect, I think it is a good way to solve puzzles created from your games, or to find some similar puzzles according to your game positions.

my question is how to create your own puzzles with chessbase or some other chess tools?

Best regards,

justbefair
miaomiao2017 wrote:

there are too many tactical puzzles from website or books, but we have limited time to do these practices everyday. to improve chess training effect, I think it is a good way to solve puzzles created from your games, or to find some similar puzzles according to your game positions.

my question is how to create your own puzzles with chessbase or some other chess tools?

 

Best regards,

Pins, mates, hanging pieces, forks from your own games is one of the major features of Insights.

michaldobiezynski

There is a mobile app called ChessAlly that allows you to create puzzles from your own games on Lichess or Chess.com

markcark

Is there a way to do this on Android or L* by mass-importing Cd-com matches? 

It would be beneficial to say there's an iPhone app, and I believe you are the author of it

michaldobiezynski

I took it down for now to re-write some things but yeah there is the ability to mass import. I will ping you a message once I re-enable the app

LeoTSimoes26

One thing I like to do is to analyse my games and when there is a blunder, error I do not see the correct move, but try to find it as some sort of puzzle. This way you practice in a position that you can frequently get in to in your games.

michaldobiezynski

I've released that app again but as a web app this time. Feel free to check it out: www.chessally.com

AlwaysN00BI3
michaldobiezynski menulis:

I've released that app again but as a web app this time. Feel free to check it out: www.chessally.com


Your work is very good, it would be more helpful if there was a date filter (not just month and year) and export PGN. But, now it has been very helpful. I'm curious, what analysis was used?

Arisktotle

I have noticed on chess.com that it is apparently a bad idea to turn your own game combinations into puzzles. Most of all by the ego effect. Players refuse to adapt their game positions when they turn out to be flawed as puzzles. Which is quite common because not even a good combination delivers a good puzzle - mainly when there is more than one winning way or move order from the diagram. And they write weird things like "your suggestion is OK, but it's not what happened in my game". Who cares what happened in your game? This is a puzzle forum. Note that GM-games are more suitable puzzle suppliers simply because they do not make as many errors as us commoners.

But if you do it anyway be prepared to adjust your game position until everything works perfectly!

deniscr4sh

Nise

AlwaysN00BI3
Arisktotle menulis:

I have noticed on chess.com that it is apparently a bad idea to turn your own game combinations into puzzles. Most of all by the ego effect. Players refuse to adapt their game positions when they turn out to be flawed as puzzles. Which is quite common because not even a good combination delivers a good puzzle - mainly when there is more than one winning way or move order from the diagram. And they write weird things like "your suggestion is OK, but it's not what happened in my game". Who cares what happened in your game? This is a puzzle forum. Note that GM-games are more suitable puzzle suppliers simply because they do not make as many errors as us commoners.

But if you do it anyway be prepared to adjust your game position until everything works perfectly!

How about make puzzle from my blunder/misatke move so I don't do it again? I think is helpful for learn my mistake. And the puzzle just for me, not published to public because, yeah you're right, "who cares what happened in my game? "

Arisktotle
AlwaysN00BI3 wrote:

How about make puzzle from my blunder/misatke move so I don't do it again? I think is helpful for learn my mistake. And the puzzle just for me, not published to public because, yeah you're right, "who cares what happened in my game? "

Looks like the hard way. Most players simply keep records of their games. Add notes on where you made mistakes and insert comments when required. In general, blunders do not make good puzzles as they only show what went wrong. Instead of the blunder perhaps you should have played the safety move h2-h3 but how would that make an interesting puzzle? And if you only solve it from the viewpoint of your opponent would that keep you from making the same error again?

michaldobiezynski
AlwaysN00BI3 wrote:
michaldobiezynski menulis:

I've released that app again but as a web app this time. Feel free to check it out: www.chessally.com

Your work is very good, it would be more helpful if there was a date filter (not just month and year) and export PGN. But, now it has been very helpful. I'm curious, what analysis was used?

Thank you very much happy.png I used the latest stockfish and classified the "mistakes" based on the amount of centipawns lost after the best move played by opponent.

toyvovo

You can use puzzlik.com for that, it's loading all games automatically, but it costs around $7 to unlock access to all puzzles, which I think is reasonable given that you're paying only once and it's working much faster than chessally