- Soldiers fight above all to defend themselves and their comrades
- The king (or general) can be sacrificed (or sacrifice himself), but the war is not necessarily lost. Many is the king who has ridden into battle to lead his men to victory at the risk (or cost) of his own life.
- Kill one king and another will come along. There is always an heir to the throne or second-in-command to continue the fight.
The King is dead, long live the King
For ChessKind, the King is immortal, so I think he's exempt from check. We could maintain the ritual of saying "check", but it'd be water off a duck's back.
Which is why I prefer ChessKhel, as it gives the player reason to take some steps to protect the King. The King can be put in check and with the the logic of "laying down one's life for one's country", he/it can move into check by his own choice.
Chesskhel can be interesting. But checkmate with Queen just loses a Queen and opponent will promote a Knight to King.
Chesskhel can be interesting. But checkmate with Queen just loses a Queen and opponent will promote a Knight to King.
But is that a downside of the variant? It wouldn't change too much, just by having more cautious mates. Also, knights and bishops would get a large point increase.
Chesskhel can be interesting. But checkmate with Queen just loses a Queen and opponent will promote a Knight to King.
I'm not sure I follow you. There is no checkmate as such, as this is a war of attrition not a fight to the death. The game ends when the King is the last man standing.