I'm having a lot of fun with Giveaway right now. It's interesting how stuff like pawn development works differently and how there are a different set of opening principles. Also like how you can make these chains of pieces being taken on your turn (although not too good at it at the moment).
I'm having a lot of fun with Giveaway right now. It's interesting how stuff like pawn development works differently and how there are a different set of opening principles. Also like how you can make these chains of pieces being taken on your turn (although not too good at it at the moment).