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Mysterious behavior of "Move Feedback" in Game Analysis

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Flanger

Hello everyone.

After running a Game Review, when I deviate move order and switch to Game Analysis section, my "Move Feedback" is catastrophically lagging behind the calculated lines.

I have more or less strong Intel i9-11900K CPU and have set up modest parameters for analysis. It's Stockfish 16.1 full version with depth 18, that requires ~10 seconds.

Interestingly line analysis is working great! Once I move I can see all my Cores/Threads instantly utilized to 100% and all three lines are calculated within these 10 seconds, but "Move Feedback" is taking forever

This makes me think, where does this evaluation come from? Seems like it's not tied to Game Analysis engine, because once lines are calculated CPU usage drops and I can already see calculated lines/advantage points, while still waiting for move to be evaluated as "Best" "Mistake" etc.

Could it be that it's actually tied to "Game Review" settings? For Game Review I have selected "Deep" 20 seconds and when testing with stopwatch, feedbacks take around 14-18 seconds after each move, so it's indirectly evident to what I suspect.

What to do? I really do not want to run 5 sec Game Review process. Maybe some experimental browser flags are available for modification that would optimize this?

ADD: This is definitely tied to Game Review. If I choose ~5 second Game Review, it still takes around 15 seconds, but if Game Review is set to 1 second, then all the moves are evaluated exactly in 5 seconds. This is a major bummer!

Martin_Stahl

Move feedback won't immediately change and I think waits 10 seconds.