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Zombie Chess: Revamped

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ThePathogenMaster
I’ve completely revamped my zombie chess to be easier and more simple to understand!
Rules:
1: Setup, Only set up 1 side of the board, white or black doesn’t matter.
2: Difficulty, Choose an army to fight, the rook’s, queen’s, or king’s army this ranges from: slow escalation, weak enemies, and short games, to rapid escalation, absolute hell of enemies, and lengthy games.
3: Waves, every wave, set up the corresponding pieces for one of the difficulties waves.
4: Conscription, after you beat a wave, revive a number of points worth of pieces equal to the wave number.
5: Pieces: The enemy pieces are primitive, and take every opportunity to capture or give check, and they always move on the shortest route to your king.
The pawn: Moves 1 square straight and cannot capture.
The bishop: Move 2 squares diagonally toward your king.
The knight: Moves in an L shape toward your king.
The Rook, Queen, And King are boss pieces, meaning they require more hits to kill. So you must sacrifice pieces that can hit the boss, until you can capture it. Example: A rook appears, you must attack it with 2 pieces that die, and then capture it with a third piece that doesn’t die.
The rook: Moves 2 squares in a straight line toward your king. Requires 2 hits before capturing.
ThePathogenMaster
The queen: moves 3 squares in any direction toward your king. Requires 3 hits before capturing.
ThePathogenMaster
The king: moves 1 square in any direction toward your king. Requires 4 hits before capturing.
If a enemy has a choice of capturing, it captures the closest piece, if both are equally close, it chooses the most powerful piece, if both are equally powerful, it chooses the closest to your king, if both are equally close, then you choose what it captures.
ThePathogenMaster
I will list the enemy waves for rook army here:
1: 1 pawn
2: 1 pawn
3: 2 pawns
4: 2 pawns
5: 1 bishop
6: 3 pawns
7: 1 bishop, and 1 pawn
8: 4 pawns
9: 5 pawns
10: 1 rook
ThePathogenMaster
And here’s the queens army:
1: 1 pawn
2: 2 pawns
3: 1 bishop
4: 4 pawns
5: 1 rook
6: 2 knights
7: 1 bishop, 1 knight, and 1 pawn
8: 1 rook, and 3 pawns
9: 2 knights, and 1 bishop
10: 1 queen
11: 2 knights, 1 bishop, and 2 pawns
12: 2 bishops, and 2 knights
13: 1 rook, 1 bishop, 1 knight, and 2 pawns
14:2 rooks, and 4 pawns
15: 1 queen, and 5 pawns
ThePathogenMaster
Rook’s army description: A weak, slow, and rather small army, easy to deal with.
ThePathogenMaster
Queen’s army description: A average army that is quite formidable, come prepared with a strategy.
ThePathogenMaster
King’s army description: A quick, hellish, and vast army, extremely formidable and needs a foolproof strategy. (Kings army is under development I’ll let you know when it’s done.)
ThePathogenMaster
MAJOR DETAIL I FORGOT: All enemies move at the same time. First pawns, then bishops, then knights, then rooks, queens, and then kings.
ThePathogenMaster
As a bonus I made an April fools mode: sorry I missed April fools guys.
1: 1 Skibidi toilet (Pawn)
2: 2 skibidi toilets
3: 3 skibidi toilets
4: 2 Ishowspeeds (Moves 1 square diagonally toward the king)
5: 1 chad (Rook)
6: 2 heavy skibidi toilets (moves like a pawn but takes 1 hit before capturing)
7: 2 ishowspeeds, 1 heavy skibidi toilet
8: 1 Chad, 3 skibidi toilets
9: 2 ishowspeeds 2 skibidi toilets, 1 heavy Skibidi toilet
10: 1 mega-toilet (Moves 4 squares in a straight toward the king, takes 2 hits before capture)
11: 2 ishowspeeds, 1 chad, 2 skibidi toilets
12: 2 ishowspeeds, 2 heavy skibidi toilets, 2 skibidi toilets
13: 2 chads, 3 skibidi toilets
14: 1 chad, 2 heavy skibidi toilets, 3 skibidi toilets
15: 1 gigachad (Moves 1 square in any direction toward the king, takes 4 hits before capture)
aserew12

Pawns should capture forward